Project Domain
Personal Companions
Interactive devices that sense, respond, and express personality.
Systems Students Explore
Companion devices blend creative expression with engineering. Students design devices that have personality — reacting to touch, sound, or proximity with lights, sounds, and movement.
Expressive Output
LED patterns, sound effects, and servo gestures that convey emotion
Interaction Design
How a device responds to different types of input from users
Sensor Personality
Using sensor data to create unique, context-aware behaviors
State & Mood
Programming devices that remember and change over time
Example Projects
- LED creature that changes expression based on how it's held
- Desktop companion that reacts to noise levels in the room
- Interactive pet with multiple mood states and gesture responses
- Smart companion with voice prompts and ambient awareness
Evidence Outputs
- Working companion prototypes with multiple interaction modes
- Character design sketches showing personality and behavior planning
- Photos documenting build process and housing design
- Behavior maps showing how the device responds to different inputs